<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
  <asset><contributor><author></author><authoring_tool>FBX COLLADA exporter</authoring_tool><comments></comments></contributor><created>2016-10-22T13:22:12Z</created><keywords></keywords><modified>2016-10-22T13:22:12Z</modified><revision></revision><subject></subject><title></title><unit meter="1.000000" name="centimeter"></unit><up_axis>Y_UP</up_axis></asset>
  <library_geometries>
    <geometry id="Plane001-lib" name="Plane001Mesh">
      <mesh>
        <source id="Plane001-POSITION">
          <float_array id="Plane001-POSITION-array" count="12">
-0.500000 0.000000 0.500000
0.500000 0.000000 0.500000
-0.500000 0.000000 -0.500000
0.500000 0.000000 -0.500000
</float_array>
          <technique_common>
            <accessor source="#Plane001-POSITION-array" count="4" stride="3">
              <param name="X" type="float"/>
              <param name="Y" type="float"/>
              <param name="Z" type="float"/>
            </accessor>
          </technique_common>
        </source>
        <source id="Plane001-Normal0">
          <float_array id="Plane001-Normal0-array" count="18">
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
0.000000 1.000000 0.000000
</float_array>
          <technique_common>
            <accessor source="#Plane001-Normal0-array" count="6" stride="3">
              <param name="X" type="float"/>
              <param name="Y" type="float"/>
              <param name="Z" type="float"/>
            </accessor>
          </technique_common>
        </source>
        <source id="Plane001-UV0">
          <float_array id="Plane001-UV0-array" count="8">
0.000000 0.000000
1.000000 0.000000
0.000000 1.000000
1.000000 1.000000
</float_array>
          <technique_common>
            <accessor source="#Plane001-UV0-array" count="4" stride="2">
              <param name="S" type="float"/>
              <param name="T" type="float"/>
            </accessor>
          </technique_common>
        </source>
        <vertices id="Plane001-VERTEX">
          <input semantic="POSITION" source="#Plane001-POSITION"/>
        </vertices>
        <triangles count="2"><input semantic="VERTEX" offset="0" source="#Plane001-VERTEX"/><input semantic="NORMAL" offset="1" source="#Plane001-Normal0"/><input semantic="TEXCOORD" offset="2" set="0" source="#Plane001-UV0"/><p> 1 0 1 3 1 3 0 2 0 0 3 0 3 4 3 2 5 2</p></triangles>
      </mesh>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="unitplane" name="unitplane">
      <node name="Plane001" id="Plane001" sid="Plane001"><matrix sid="matrix">1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix><instance_geometry url="#Plane001-lib"/><extra><technique profile="FCOLLADA"><visibility>1.000000</visibility></technique></extra></node>
      <extra><technique profile="MAX3D"><frame_rate>30.000000</frame_rate></technique><technique profile="FCOLLADA"><start_time>0.000000</start_time><end_time>3.333333</end_time></technique></extra>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#unitplane"></instance_visual_scene>
  </scene>
</COLLADA>
